

A short story about me
I’m Shirsh, a Third-year Game Design student with a passion for storytelling and play
My journey began at age 7, when I first fell in love with titles like Super Mario, God of War, and Tomb Raider it shaped my childhood and inspired my path
By high school, I had moved from playing games to designing Card games and Board games, sketching mechanics, and ideas
In college i Had developed no. of games, available on Play store, itch and steam.
1000+
2+
Years of Industry experience
Players Reached


About ME
Portfolio
The worlds i have built.


Eat aur 'B' Eaten
EAT AUR 'B' EATEN is a fun strategy card game where players build food chains and ecosystems together — but only Winner will rule the jungle!
What i did - I created From concept to balancing mechanics, art direction, and playtesting.
Game Link - https://www.ekalaivanstudio.com/EAT_AUR_B_EATEN.php
Rules: https://drive.google.com/file/d/1SNs8iOnooknK_Fjx1p90YM9tq6hKJJ9L/view?usp=drivesdk


Carrom Break
A 2D Casual game in which the player is tasked with slotting seed into holes using a Striker on a Carrom board in order to achieve the highest score possible before time runs out.
What i did - Lead Game Designer for Carrom Break—initiated and developed the core gameplay concepts.
Game Link - https://play.google.com/store/apps/details?id=com.EkalaivanStudios.CarromStars
GDD - https://docs.google.com/document/d/1CxkJ_5kUWk-v9L3Kr4NBhjOgPj8Aq9fQfcwslQ7oucc/edit?usp=sharing


Stack U is a 3D endless runner that challenges players to stack as many platforms as possible, using intuitive swipe controls.
What i did - Contributed to the design and development of Stack Ü, Oversaw the art style and balanced platform speed and player jump mechanics.
Game Link - https://rk00717.itch.io/stack-u
Stack Ü
Portfolio
The worlds i have built.


Eat aur 'B' Eaten
EAT AUR 'B' EATEN is a fun strategy card game where players build food chains and ecosystems together — but only Winner will rule the jungle!
What i did - I created From concept to balancing mechanics, art direction, and playtesting.
Game Link - https://www.ekalaivanstudio.com/EAT_AUR_B_EATEN.php
Rules: https://drive.google.com/file/d/1SNs8iOnooknK_Fjx1p90YM9tq6hKJJ9L/view?usp=drivesdk


Carrom Break
A 2D Casual game in which the player is tasked with slotting seed into holes using a Striker on a Carrom board in order to achieve the highest score possible before time runs out.
What i did - Lead Game Designer for Carrom Break—initiated and developed the core gameplay concepts.
Game Link - https://play.google.com/store/apps/details?id=com.EkalaivanStudios.CarromStars
GDD - https://docs.google.com/document/d/1CxkJ_5kUWk-v9L3Kr4NBhjOgPj8Aq9fQfcwslQ7oucc/edit?usp=sharing


Stack U is a 3D endless runner that challenges players to stack as many platforms as possible, using intuitive swipe controls.
What i did - Contributed to the design and development of Stack Ü, Oversaw the art style and balanced platform speed and player jump mechanics.
Game Link - https://rk00717.itch.io/stack-u
Stack Ü


The Horo
The Horo is a solo-developed, narrative-driven game created as a student project. Featuring 3 uniquely designed levels.
What i did - "Horo" was a 2nd yr student project so i did everything in it, from designing 3 levels to devloping them.
GamePlay Link - https://www.youtube.com/watch?v=FWrN7E1hqug


Ninja vs Samurai
Created a cinematic cutscene in Unreal Engine showcasing narrative tension between a samurai and a ninja.
What i did - Wrote the full script, storyboarded the sequence, and directed all elements including camera choreography, lighting, sound, and pacing.
Video Link - https://www.youtube.com/watch?v=Vf1K1Q3JaGk


Scripted and co-developed a short film on drug awareness, recognized by the Madhya Pradesh Police for its social impact.
What i did - Screenwriting the whole scene and dialogues, performing in the film.
Video Link - https://www.youtube.com/watch?v=dpjLc8C5bXI
The Trip - Short Film


The Horo
The Horo is a solo-developed, narrative-driven game created as a student project. Featuring 3 uniquely designed levels.
What i did - "Horo" was a 2nd yr student project so i did everything in it, from designing 3 levels to devloping them.
GamePlay Link - https://www.youtube.com/watch?v=FWrN7E1hqug


Ninja vs Samurai
Created a cinematic cutscene in Unreal Engine showcasing narrative tension between a samurai and a ninja.
What i did - Wrote the full script, storyboarded the sequence, and directed all elements including camera choreography, lighting, sound, and pacing.
Video Link - https://www.youtube.com/watch?v=Vf1K1Q3JaGk


Scripted and co-developed a short film on drug awareness, recognized by the Madhya Pradesh Police for its social impact.
What i did - Screenwriting the whole scene and dialogues, performing in the film.
Video Link - https://www.youtube.com/watch?v=dpjLc8C5bXI
The Trip - Short Film
Soft Skills
Adaptability
I adapt fast and build faster
Traits that make me a better teammate and creator.
Helpfulness
Believe in lifting the whole squad.
Curiosity
I find inspiration Everywhere.
Artistic
I shape experiences
Soft Skills
Adaptablity
I adapt fast and build faster
Traits that make me a better teammate and creator.
Helpfullness
Believe in lifting the whole squad.
Curiosity
I find inspiration Everywhere.
Artistic
I shape experiences
Software Skills
Unity Game Engine
Build gameplay mechanics and Prototype.
Tools I use to design, prototype, and bring ideas to life.
Adobe Photoshop
Create visual concepts and paper designs .
Notion
Organize projects, documentation, and design ideas.
Unreal Game Engine
Develop and prototype games and build interactive environments.
Figma
Design UI/UX, menus, and interactive interfaces.
Miro Board
Plan game flow, level design, and collaborative brainstorming
Software Skills
Unity Game Engine
Build gameplay mechanics and Prototype.
Tools I use to design, prototype, and bring ideas to life.
Adobe Photoshop
Create visual concepts and paper designs .
Notion
Organize projects, documentation, and design ideas.
Unreal Game Engine
Develop and prototype games and build interactive environments.
Figma
Design UI/UX, menus, and interactive interfaces.
Miro Board
Plan game flow, level design, and collaborative brainstorming
Connect
Stay updated with my latest projects.
shirshkaundilya77@gmail.com
+91-9693991511
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